What Is the Extended Medium Mag III and Why Do Players Want It?

Extended Medium Mag III is a rare modification that increases magazine size by 12 rounds on compatible medium-ammo weapons. In practice, that means:

  • Fewer reloads during long fights

  • More room for missed shots without punishment

  • Better pressure against armored enemies and bosses

It works on weapons like the Arpeggio, Osprey, Renegade, Torrente, Tempest, and Venator. These are common picks in both PvE and PvP, so the mod fits into many loadouts.

Most experienced players treat this mod as a quality-of-life upgrade rather than a luxury. Once you have it, it is hard to go back to standard magazines.


Do You Need the Blueprint or Can You Just Find the Mod?

You can obtain the mod in two ways:

  1. Scavenging it as loot

  2. Crafting it after unlocking the blueprint

Finding the mod itself is possible, but it is unreliable. You might see one drop after many runs, and you might also lose it if you die before extraction.

The blueprint is the long-term solution. Once unlocked, you can craft the mod whenever you have the materials and the Gunsmith level.

For most players, the blueprint matters more than the item.


Where Does the Extended Medium Mag III Blueprint Drop?

Is There a Fixed Location?

No. There is no guaranteed spawn point or static container that always drops this blueprint.

Like most rare mod blueprints in ARC Raiders, the Extended Medium Mag III blueprint is obtained through random loot sources. That means:

  • It can appear in high-tier containers

  • It can drop from tougher ARC enemies

  • It can show up as mission or exploration rewards

In practice, you are farming the loot system, not a specific spot.


Which Activities Give the Best Chance?

Based on common player experience, the blueprint is most often found from:

1. High-Difficulty ARC Encounters

Large ARC units and elite enemies have better loot tables. If you are farming in low-threat zones, the blueprint chance is very small.

Focus on:

  • Mid-to-late game regions

  • Areas with multiple ARC spawns

  • Events that force extended combat rather than quick clears

You want fights that actually roll rare drops.


2. Locked and High-Tier Containers

Many players ignore containers once they have basic gear. That is a mistake.

High-security chests, underground caches, and guarded storage rooms often contain blueprint-tier loot. If you see:

  • Keycard doors

  • Heavily guarded loot rooms

  • Environmental puzzles that gate rewards

Those locations are worth the time. The blueprint can drop here, even without heavy combat.


3. Repeated Scavenging Runs

This is not a one-run unlock for most players.

People who get this blueprint usually:

  • Run the same efficient routes

  • Clear priority loot areas

  • Extract safely instead of pushing unnecessary fights

Consistency matters more than speed. Dying with good loot resets your progress completely.


How Long Does It Usually Take to Find?

There is no fixed number, but realistically:

  • Expect multiple sessions, not a single evening.

  • Some players get lucky early. Many do not.

  • The drop rate feels similar to other rare mod blueprints.

If you are specifically targeting this blueprint, plan your runs around survival and loot density, not kill count.


Is There Another Way to Get the Blueprint?

Some players choose to skip the random farming and instead look at player trading options.

You will sometimes see discussions about ARC Raiders blueprints for sale at U4N marketplace, where players exchange blueprints outside normal gameplay.

This does not change how the in-game system works, but it reflects how valuable and time-saving this blueprint can be for players who do not want to grind RNG for many hours.


What Are the Crafting Requirements Once You Have It?

After unlocking the blueprint, you need:

  • Gunsmith Level 3

  • 2× Mod Components

  • 5× Steel Spring

These materials are fairly common if you regularly salvage weapon mods and mechanical loot.

Crafting is reliable and much cheaper than repeatedly losing rare drops in the field.


How Should You Use the Mod in Practice?

Is It Better for PvE or PvP?

It helps in both, but most players feel the impact more in:

  • Long PvE fights against armored ARC units

  • Boss encounters where reload windows are dangerous

  • Multi-enemy engagements without cover

In PvP, the advantage is subtle but real. Fewer reloads mean fewer vulnerable moments, especially during squad fights.


Does It Change Weapon Handling?

No. It only increases magazine size. Reload speed, recoil, and accuracy stay the same.

This is why it fits almost any medium-ammo build without changing your playstyle.


Common Mistakes When Farming the Blueprint

  1. Running Low-Tier Zones Only The blueprint will not realistically drop in beginner areas.

  2. Ignoring Containers and Side Rooms Many players rush objectives and miss blueprint-level loot.

  3. Overextending and Dying With Loot Extraction discipline matters more than aggression.

  4. Expecting a Guaranteed Route This is RNG-based. There is no “secret location” that always works.


Is the Extended Medium Mag III Worth the Effort?

For most medium-ammo users, yes.

It is not flashy, but it directly improves combat consistency. Over hundreds of fights, the reduced reload pressure adds up.

Once you unlock the blueprint, you will likely keep crafting it for multiple weapons and builds.

If you want the Extended Medium Mag III blueprint:

  • Play in zones that actually drop rare loot

  • Prioritize survival over speed

  • Open every high-tier container you find

  • Accept that RNG is part of the process

This is a long-term upgrade, not a quick unlock. But for players who rely on medium-ammo weapons, it is one of the most practical mods in the game.

System Mechanics: Arc Raiders Combat Mk3 Flanking Blueprint Guide